Update: Wohoo! they made it!!
Something wonderful is happening, a video game is being made from Japanese woodblock style prints and they are asking for your support.
The rewards themselves are freaking amazing – albeit niche – original hand cut woodblock prints. I personally want an 8-Fuji woodblock print for $50 (that is nothing, considering the original prints they did a while back now go for $200+).
Previously, they had a major success on Kickstarter with Ukiyo-e Heros (Japanese artwork of video game characters). The project raked in $313,341 of their $10,400 goal. It was a true rags to riches tale, a very low asking point and a very high turn out.
Video games get funded quite well on Kickstarter. The artwork on Edo Superstar is gorgeous. But this project only just made it.
Quite possibly, if this were a Steam game, or XBox Live, or even PSM Vita – from the outset – they would have sailed through their target and hit the stretch goals. They did add a vague PC and Mac support option during the campaign but it lacks direction, and wasn’t the initial goal of the project.
Why is the platform a problem? A few reasons:
Edo Superstar Kickstarter