July 24, 2015
In Tokyo there is an event called “Tokyo Indies”, held once a month, where developers can come to do a show-and-tell of their latest games in development. Not really having much of a working game, but wanting to kick off awareness of Pixel Pirate development, I decided to present a fictional story of fantasy console in April 2015, two short months before presenting a demo of the game at Tokyo Indie Fest.
Here are some slides from the presentation:
slide 1

slide 2

slide 3

slide 4

slide 5

slide 6

And then I played the following video (includes audio):
After which I said thank you and left the stage.
Still today, Pixel Pirate is following a very similar set of fantasy specs, creating this presentation also helped pave the way for the Pirate Pop specs.